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GrowFX
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»óÇ°ÄÚµå 001000000191
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  • Individual License License for one person. It is convenient to install on a working PC and on a home computer or laptop.
  • 5-User Corporate LicenseLicense for up to 5 people in one organization.
  • Site Corporate LicenseA Site Corporate License allows to use GrowFX on any number of computers within a single company in a single office. This license is bound to the IP address, so your company must have one static external IP address. Volume discounts are also available.



GrowFX is fully compatible with 3ds Max¢ç. All parameters can be animated. You can, for example, create a wind animation, plant growth animation and other kinds of animation you can imagine. There is also an opportunity to edit the parameters using MAXScript.


GrowFX lets you to create broadleaf trees, conifers, palm trees, flowers, ivy and many other vegetational compositions. Its unique model building tools will help you to create creeping plants, entwining scene objects, and shearing plants of any shape. Plants may bend around different objects.


You can recreate digitally a lifelike 3D model of any plant, from grass and trees to woodland using a refreshingly simple interface and an essential set of parameters that you can set up yourself.


GrowFX 2.0 works in 3ds Max 2013 ... 2024 (32/64-bits).

GrowFX 1.x works in 3ds Max 9 ... 2024 (32/64-bits) and 3ds Max Design 2009 ... 2015 (32/64-bits).




Creation of realistic trees

GrowFX allows you to create extremely realistic trees thanks to a special technology named Meta mesh. With Meta mesh, it is possible to combine a trunk and branches into a single surface with smooth transitions at the points of contact. Meta mesh can also create tree trunks of any shape.


Create grass and woodland

One GrowFX object can be used to create a single plant or a group of plants. You can do it by distributing either by specified start points, or from a surface of an object. In case of distribution from an object surface, values of some parameters can be controlled by texture maps. For example, maps can control density of plants, height of plants, etc.


Create climbing and trailing plants

The direction modifier named Object reaction allows you to create a variety of climbing and trailing plants by using path reaction (reflection / magnetic) to other objects of a scene. Moreover, reactions can help you create plants growing around different obstacles or plants in closed places.


Create sheared plants

The direction modifier named Object slice allows you to create sheared plants of any shape. In doing so, you can make use of standard shapes from helper objects of the Exlevel category, including plane, box, sphere, as well as a shape of any other geometric object of a scene.


















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