RealityCapture is
Photogrammetry software application for Windows, which enables you to create
ultra-realistic 3D models from a set of images and/or laser scans.
RealityCapture
is a general-purpose fully-featured photogrammetry software for creating
virtual reality scenes, textured 3D meshes, orthographic projections and much
more from images and/or laser scans completely automatically.
REALITYCAPTURE ENTERPRISE
- Perpetual license
- Offline use
- Unlimited number of images and laser scans.
- Floating possibility
- CLI Scripting
RealityCapture
is the state-of-the-art photogrammetry software solution that is changing the
industry. It is currently the fastest solution on the market, which brings
effectivity to your work and allows you to focus on your targets.
Features
- Import Photos/Video
- Import Laser Scans
- Merging photos with laser scans
- Triangular watertight meshes
- Importing of custom meshes and UV maps
- Coloring/Texturing
- Normal and Displacement Maps
- Re-projecting textures from high poly to low poly
model
- Control points and geo-referencing
- Automatic markers detection
- Ortho-projections/Mapping
- Generation of DSM/DTM
- Distance, Area and Volume Measurements
- Command Line Interface
View
massive meshes directly in RealityCapture
Meshes of
large objects such as buildings can be huge. Previously, RealityCapture¡¯s
ability to render massive objects like this maxed out at 40 million
triangles.
Thanks to
new enhancements we¡¯ve made to the 3D renderer, you can now view meshes of
hundreds of millions of triangles directly in the RealityCapture
viewport—depending on the power of your workstation¡¯s CPU, GPU, and VRAM, of
course.
What¡¯s
more, cleaning up these large-scale models is now easier, because the model
won¡¯t switch to a dense point cloud view once the mesh exceeds 40 million
triangles.
Faster
photogrammetry processing
It¡¯s now
much faster to convert your photos into a mesh—and the larger the dataset,
the greater the speedup.
Those
working with smaller datasets of up to 200 photos can expect processing time
to be around 20% faster. For anyone working with larger datasets of around
10,000 photos—particularly on powerful professional machines—it¡¯s possible to
achieve results that are up to 80% faster.
RealityCapture
can now more efficiently harness the power of multicore CPUs in the
reconstruction process—expect the best results on CPUs with more than 64
threads.
Sharper
details and smoother export
We¡¯ve also
made a bunch of improvements under the hood for this release that will
provide more accurate textures, help avoid losing data in cache crashes,
ensure smoother export to other tools, and suppress pop-ups when
RealityCapture is running in headless mode.
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