SE stands for single-engine
The SE version operates using our own engine called Aximmettry engine, so that means that you can only use scenes created by this engine.
DE stands for dual-engine
The DE version supports our engine and adds support for Unreal Engine. This means that with the DE you will be able to use scenes created in Unreal Engine inside of Aximmetry.
All-in-one virtual studio and 3D graphics software
Our virtual studio software enables you to create high-end, real-time 3D virtual studio environments on a budget .
Aximmetry¡¯s node-based editor can be molded to your specific project to grant greater flexibility in bringing it to life; be it broadcast production, virtual event, pre-visualisation, LED wall based virtual production or any other 3D graphics task you can imagine. Aximmetry also has its own advanced chroma keying technology which is included in all of our software licenses.
Broadcast
Professional
Studio
CORE FEATURES
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Real-time 2D/3D rendering Real-time post-processing, effects, color correction, LUT Advanced 3D graphics: HDR, Depth of Field, shadows, reflections, refraction Choice of using Aximmetry native 3D engine or Unreal Engine Support of DLSS, ray tracing, RTXGI when using Unreal Engine Virtual studios: * Advanced chroma keying * Multiple virtual cameras with editable motion paths * Customizable virtual camera and broadcast control interfaces * Virtual lighting of live actors * Live actors cast real-time shadows, reflections, refraction * Support of using object tracking systems for the purpose of camera tracking, e.g. Antilatency, OptiTrack, Qualisys, HTC Vive, etc. Rendering in arbitrary resolutions up to 8K Multiple simultaneous video outputs to monitors, projectors, LED walls etc. via HDMI/DVI/DisplayPort Live streaming output directly to YouTube, Facebook and Twitch or any platform supporting RTMP streaming Capturing multiple simultaneous video inputs via HDMI/DVI, USB imaging devices, up to 4K Multiple simultaneous video inputs and outputs via SRT (SD/HD/4K). Total number of used SRT I/O ports is restricted to four Most of the popular video/image and professional studio formats are supported Highly flexible node-based graphics programming interface
Real-time node-based scene editing Seamless integration of Unreal Engine projects into the node-based interface Real-time curve-based timeline and animation editing 2D/3D objects and any rendering parameter can be animated via keyed curves Controlling any event or rendering parameter via touch screen, mouse, keyboard, GPIO, OSC, MIDI, DMX/ArtNet Controlling attached devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet Can be operated as a satellite (slave) in a Multi-Machine configuration where at least one machine has a Broadcast Edition license Customizable on-stage/broadcast control interfaces Customizable touch screen control surfaces Importing 3D objects and scenes with materials and animations from COLLADA or FBX format Custom material/post-processing shaders can be created in node-based editor Node-based particle systems and effectors Mapping: projection onto complex surfaces using grid-based distortion and shape masking Keystone correction Creating panoramic views using multiple projectors with edge blending Multi-projector/mapping shows can be modelled/previewed within the editor Rendering with arbitrary frame sizes and frame rates Recording outputs into video files/image sequences
4 STOCK VIRTUAL STUDIO SETS INCLUDED
FORUM SUPPORT MODERATED BY AXIMMETRY
NO WATERMARK
All content created with Community Edition will carry a watermark
WARRANTY & FREE SOFTWARE UPDATES IN 1ST YEAR
Communication only in English (please ask about our services in other languages) Aximmetry Expert will answer all questions within 15 working days via Forum Clients in possession of a valid warranty are eligible for software updates, reporting bugs, purchasing our support services , and buying upgrades from Professional to Broadcast editions.
SDI / NDI EXTENSION
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Multiple simultaneous live input sources via SDI / NDI (SD/HD/4K) Multiple simultaneous video outputs via SDI / NDI (SD/HD/4K) In our Professional editions the total number of used SDI / NDI I/O ports is restricted to four Clients in possession of a valid warranty are eligible for software updates, reporting bugs, purchasing our support services , and buying upgrades from Professional to Broadcast editions.
NETWORK EXTENSION
Aximmetry can be integrated into an existing studio control system using its HTTP command interface Access of RSS feeds, images and any XML/JSON data content on the web via HTTP
BROADCAST EXTENSION
Unlimited number of SDI/NDI I/O ports Support of professional camera tracking systems Support of standalone zoom/focus encoders Camera lens calibration tools Mixing real and virtual camera motion Augmented Reality support LED wall based virtual production
MULTI-MACHINE EXTENSION
Synchronized running of Aximmetry on multiple machines using a single control interface Handling of higher number of camera inputs can be distributed among multiple machines Handling of higher number of display / projector outputs can be distributed among multiple machines Each machine in the network requires the purchasing of a separate license. For the control machine a Broadcast Edition license is required, but satellite (slave) machines can be operated with smaller edition licenses as well (with the accordingly diminished feature sets)
MULTI-GPU EXTENSION
This feature cannot be used with Unreal scenes Linked mode: load of a complex SDI output rendering can be distributed among multiple GPUs Independent mode: outputs of a multi-display/multi-projector show can be rendered on different GPUs
DATABASE ACCESS AND PLUGINS
Direct access of SQL databases Meteo plugin: graphic elements and tools specialized for weather reports, importing meteorology data from GRIB, NetCDF, radar etc. formats Astro plugin: astronomical/astrological calculations, 2D/3D imagery of celestial systems and objects Our Meteo and Astro plugins are not turnkey solutions, it requires Aximmetry consultation services to customize them
AXIMMETRY CALIBRATOR
¢æ 49 $ 59
An easy-to-use lens/tracking calibration software for users working with various game trackers and object tracking devices that do not have their own lens calibration system. Accurate results for fixed or zoom lenses. It helps you measure the parameters of a lens (lens distortion, FOV, etc.) which is necessary if camera tracking is used. It also helps you measure where and in which orientation the tracking device (sensor) is attached to the camera for accurate results.
CALIBRATION BOARD
¢æ 99 $ 99
EXTENDED WARRANTY & FREE SOFTWARE UPDATES FROM 2ND YEAR
¢æ 850 $ 102
¢æ 850 $ 420
¢æ 85 $ 100
Clients in possession of a valid warranty are eligible for software updates, reporting bugs, purchasing our support services, and buying upgrades from Professional to Broadcast editions. Extended warranty periods are calculated for 12 months, starting again from the date of last expiry. Outstanding balance from previous years must be cleared before entering a valid warranty period again.